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    Anthem Update

    Hey everyone! One year ago, we were preparing to launch Anthem – a game that represented a big leap into new territory for us as a studio.  It was an exhilarating and terrifying experience to go out to the world with something new and different, and we are grateful to all the players who have … Continue reading "Anthem Update"

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    What is next for Anthem

    Hello Freelancers, We’re nearing the end of the Cataclysm, so I wanted to talk about what’s coming for Anthem. First, I’m proud of our team for creating a fun new experience for our players. It represents the largest post-launch update that we’ve delivered so far. We were humbly excited by the increase in player engagement … Continue reading "What is next for Anthem"

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    September Update

    Humans! It’s been a super busy summer at the studio, but I wanted to get a note out to share some of the things we’ve been up to. Anthem Over the last few weeks we’ve been ramping up our Cataclysm events in Anthem – a season-long event with new arenas, enemies, challenges, and rewards.  We … Continue reading "September Update"

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    Anthem Game Development

    We’d like to take a moment to address an article published this morning about BioWare, and Anthem’s development. First and foremost, we wholeheartedly stand behind every current and former member of our team that worked on the game, including leadership. It takes a massive amount of effort, energy and dedication to make any game, and … Continue reading "Anthem Game Development"

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    Anthem – Post Launch Update

    Whew.? How’s everyone doing out there?? It’s been a wild ride these last few weeks.? On the one hand it’s been a rougher launch than expected.? But then as I think back we also knew that big new online games tend to hit some kind of problem once they go live, so as much as … Continue reading "Anthem – Post Launch Update"

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